What is the difference between crap and the success? Well, seems to me that balance in management is not achieved and who knows how many days will pass until the aim is achieved.
Well, I red a lot about bugs but seems to me relations between actions in management and indexes in production are not tuned up as it should be in the game of this kind. Yes, fine tuning of game mechanics, engine behavior and "brain thrill" is what gamer of any kind is seeking... I was trying different worlds #29-31 and all are missing this issue. If I manage to get enough food later I lose income. If any other concept of my lord doctrine is implemented, I cant survive in plus.
So, you will say, that is what we want to achieve. No, for Gods sake, its not the aim. If I have a household, I have to be able to close my yield to minimal plus not to be in shortage of any kind. If I fulfill this condition, then I can grow my economy, build my army, conquer the world around me.
In a way as it is now, no one is able to survive the winter...but we all dream about expanding from 8 tiles around...ha ha ha... no way bro!!! Be smart! Change this, please.
So, use it or lose it!
p.s.
It is not criticism if effects positive change! Its evolution!!!