Mátyás Surányi (Mat)

Game Design, Coding

Matyas is married, with two great kids and they live in a beautiful country in the heart of Europe. His first computer was a C64, later followed by an Amiga 500 Plus. He was core staff member of two roleplaying MUSHes (the archetype of modern MMORPGs) and has been creating game prototypes for over 20 years. He is also geeky enough to have won a browser-based MMO strategy game in the past that lasted 3 years (in real time), building a small team of newbies and implementing a strategy that professional players had previously considered unwinnable. Mat has a strong preference for strategy and simulation games and is also a keen boardgame player.

As a software architect and IT entrepreneur, Mat is in the "coding business" since 2003. He founded his first B2B IT company in 2010 and turned to indie game development in late 2015.


Mark Elliott
Online Ranger

PR / Community / Socials

Born in the heart of America's farm country (Iowa), Mark now calls the huge metropolitan area of Houston, Texas, home. He considers himself a honorary Texan although he refuses to wear the traditional 10-gallon cowboy hat! 

Mark came of age during the Atari / Commodore years and was on the forefront of the computer age with his Commodore 64 and Defender of the Crown game.  He was an early user of BBS boards and kept IT close through his college years (he even learned Pascal as a substitute for a math requirement)  while earning his degree in journalism.  As a member of Mat's winning MMO team at one point, they fostered a friendship that is still going strong.

He is a fan of MMO fantasy games (was one of the first players in World of Warcraft) and real-time strategy games.


Sándor Debreczeni
The Pixelated Man

Graphic Artist

Sándor (Alexander), not to be confused with Sandor Clegane, is a seasoned veteran in the indie gaming industry and a master of turning our wild requests into beautiful and colorful art with true passion. He lives in Transsylvania, Romania.

Sándor is a seasoned veteran and a traditional artist. He has worked on several indie projects in the past, from graphic novels to tabletop, card- and computer games.

On top of his indie-related achievements, he has a truly remarkable and diverse working history - like, he actually painted frescoes for temples in the historical cities of Tasnád, Turc and Nagyvárad for six years!


István Láposi (Steve)
Cloud Nomad

Coding, DevOps

Little is known about Steve's past but the word  "Starcraft" and various MMOs are mysteriously popping up on multiple occasions.

He is a professional software architect for over a decade and an expert in server-side development, devops and scalability.


Andrew LiVecchi
The Pianist

Music Composer

Andrew is a PhD candidate and lives with his wonderful wife in Ontario, Canada. As a graduate student he studies turn of the century medievalism (the representation of the Middle Ages in a post-medieval age). He started taking piano lessons at the age of 7 and began writing original compositions in the mid 2010s. He has always loved music and video games, and in the past year has combined both of those loves to work on the scores for several upcoming indie titles.

His favourite games include Age of Empires, Total War, Shadow of the Colossus, Bioshock, and Dark Souls. And some of his favourite composers are Beethoven, Chopin, Holst, Hans Zimmer, and Jeremy Soule.

Alex (Gamburger)

Alex Kozuboskiy

Music Composer

Joining the team in 2023, Alex (29) comes from the era when the PS1 was a big deal but PS2 and XBox were about to make their debut on the stage. Always interested in games, he later grew a passion for music production, which is why he decided to study at the University of Arts and graduated as a sound director.

He  started his professional journey in 2015 and since then he has worked with live bands, indie/rap artists, travel blogs and various live shows. Eventually he started honing his composing skills and have been involved in few projects. For him, every new project is a unique opportunity for growth.

Additional contributors

  • James Braithwaite (Trailers)


Pro Helvetia

The Vanguards

Old Guard IconBenefactors: BarcaS the Noble, Scont the Advisor; 

Old Guards: void420 the Unstoppable, Thraxas the First Vanguard, Namakwalan, Exiation94, Fruziek (Krzysztof Sz.), Sir Seko, Xavier E., Nyx; 

Vanguards: Russel Birchall, VRBones, James Wallis, SandLover, Mythox, sjohund, Akaidus, Hightower, Toast, Olorin, Koltira, GGotti, Halbarad; 

Supporters: Douketios, Driaan K., Matthew J.

Past Contributors

Special thanks for those who helped to achieve the results of our Phase 1 (Proof of Concept / Prototype) and start this journey: Antti Martikainen (Prototype Trailer Music), Arkiture (Prototype Music Composer), Mátyás Varga (Prototype Sound Fx), Em (Content Editing), Paperfellow (Prototype Arts / Concept Artist), William Francis (Prototype Artwork & Paintings), Instait Solutions, 2 Pence Studio.