Team

Mat

Mátyás Surányi (Mat)
FEUDUMS' Founder 

Game Design, Dev Lead, UX
DevBlogEmail

Matyas is married, with two great kids. He lives in a small and beautiful country in the heart of Europe. His first computer was a Commodore 64, later followed by an Amiga 500 Plus. He was core member of two roleplaying MUSHes (the archetype of modern MMORPGs). He has been creating game prototypes ever since he could write and draw.

As a professional software architect and IT entrepreneur, Mat is in the "coding business" since 2003 and has worked for international corporations, distinguished workshops and some startups as well. He founded his first IT company in 2010 and turned to game development in late 2015.

In computer games, he has a strong preference for strategies, simulations and coop games, but he is also a keen boardgame player. He once won a browser-based MMO strategy game that spanned 3 years (in real time), leading a small team recruited from newbie players and playing a strategy that pro players all previously considered unwinnable.

Mark

Mark Elliott
Online Ranger

Community, Press, Marketing
Email

Born in the heart of America's farm country (Iowa), Mark now calls the huge metropolitan area of Houston, Texas, home. He considers himself a honorary Texan although he refuses to wear the traditional 10-gallon cowboy hat! 

Mark came of age during the Atari / Commodore years and was on the forefront of the computer age with his Commodore 64 and Defender of the Crown game.  He was an early user of BBS boards and kept IT close through his college years (he even learned Pascal as a substitute for a math requirement)  while earning his degree in journalism.  As a member of Mat's winning MMO team at one point, they fostered a friendship that is still going strong.

He is a fan of MMO fantasy games (was one of the first players in World of Warcraft) and real-time strategy games.

Sandor

Sándor Debreczeni
Pixelated Man

Graphics Lead, Arts, Concepts

Sándor (Alexander), not to be confused with Sandor Clegane, is a seasoned veteran in the indie gaming industry and a master of turning our wild requests into beautiful and colorful art with true passion. He lives in Transsylvania, Romania.

Sándor is a seasoned veteran and a traditional artist. He has worked on several indie projects in the past, from graphic novels to tabletop, card- and computer games.

On top of his indie-related achievements, he has a truly remarkable and diverse working history - like, he actually painted frescoes for temples in the historical cities of Tasnád, Turc and Nagyvárad for six years!

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Steve

István Láposi (Steve)
Digital Glassassin

Server, DevOps
 

Little is known about Steve's past but the word 'Starcraft' is mysteriously popping up on multiple occasions.

He is a professional software architect for over a decade and an expert in server-side development, devops and scalability.

Andrew

Andrew LiVecchi
Mr. Bee in the Oven

Music Lead, Composer
SoundcloudYouTube

Andrew is a composer, pianist, and PhD candidate and lives with his wonderful wife in Ontario, Canada. As a graduate student he studies turn-of-the-century medievalism (the representation of the Middle Ages in a post-medieval age). He started taking piano lessons at the age of seven and began writing original compositions about six years ago. He has always loved music and video games, and in the past year has combined both of those loves to work on the scores for several upcoming indie titles.

His favourite games include Age of Empires, Total War, Shadow of the Colossus, Bioshock, and Dark Souls. And some of his favourite composers are Beethoven, Chopin, Holst, Hans Zimmer, and Jeremy Soule.

 

 

 

 

 

 

 

 

 

The Vanguard Company

Old Guard IconOur earliest and most loyal supporters. They gave and still give us strength and inspiration through our most difficult times. All hail to you, ladies and gentlemen! Long may your banners flutter in the wind!

  • Thraxas (First Vanguard),
  • void420 (The Unstoppable),
  • Scont (Community Hero),
  • Namakwalan (Old Guard),
  • Sir Seko (Old Guard),
  • exiation94 (Old Guard),
  • Fruziek (Krzysztof) (Old Guard),
  • VRBones (Old Guard),
  • Russel Birchall (Old Guard),
  • Nyx (Old Guard)
  • James Wallis (Vanguard),
  • SandLover (Vanguard)
  • Mythox (Vanguard)
  • sjohund (Vanguard)
  • Hightower (Vanguard)
  • Toast (Vanguard)
  • Olorin (Vanguard)
  • Koltira (Vanguard)
  • GGotti (Vanguard)

 

 

 

 

 

 

Other Associates

  • James Braithwaite (Trailer Editor).

Past Associates

Phase-2

InstaitInstait Solutions is a small tech company located in the European Union, with a handful of seasoned IT professionals, and a reputation of a reliable and knowledgeable solution provider for difficult, time- and/or business critical situations. 

Normally working on complex and scalable business solutions rather than in the indie gaming industry, they joined the Feudums Project as a development partner, offering much-needed specialists and resources for the project between 2017 - 2019.

Their responsibility covered server architecture and development but it really expanded to everything that had "infrastructure", "communication", "security"', "integration", "site", "cloud" or "backend" in it. 

Phase-1

People, who at some point were part of the Feudums Brotherhood and participated in delivering our Phase 1 results (Proof of Concepts, Map Editor, Alpha Demo) back in late 2015 and in early 2016. 

  • 2 Pence Studio
  • Antti Martikainen (First Trailer Music)
  • Arkiture (Music)
  • Mátyás Varga (Sound Fx)
  • Em (Content Editing)
  • Paperfellow (Arts & Concepts)
  • William Francis (Concepts & Paintings)