So, we've been talking internally for a while now about moving our development from the "entire build or nothing" approach to a more player-friendly "function and feature" approach. In the former, and it's what we've been doing - you get a new complete buid every few months with nothing really noticiable going on while we wait. In the latter, the idea is to create something that we can add to the early demo that will increase its playability every few days or so. So for example, we work on an aspect of trading and create a function that allows current players to trade resources among themselves. Then we go on to the next. No one feature is so large that it takes forever to complete. I've been assured development completion time won't change but instead, we just won't have those dreadful "dead" weeks where it seems nothing is going on. And as an added bonus, each new feature should hopefully help the playability or increase the complexity of the current demo.
So I have a question for you:
What are some of the things you would like to see next in our demo version? You know where we're headed, so what specific items would you like to see us incorporate next?
Let us know! We're very interested in your answers and you may just see your ideas appear on our development features list!