Release Notes: Version 0.5.4613 (QoL Patch)
Version 0.5.4613 Release Date Mar 26, 2026 | Pretender Wars, Total War II, Patch 1 |
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This is a recommended update.
I've just rolled out a small update to make your open alpha experience smoother and more intuitive. This patch brings Quality of Life tweaks and bugfixes. Here’s what’s new:
Notable Changes
Quality of Life
Using Manage Units and then Transfer, you can now form a new company directly into adjacent impassable terrain (but the command can still fail on submit if no unit can traverse it!)
Company Card, and the Tactical Settings command: improved and clarified tooltips (encounter strategies, stances, tactics), unified visual scheme for modifiers and made special effects (e.g. allows raiding, immobile, etc.) color-coded for extra clarity.
Company Cards now show clearer info on set behaviour and active stance.
Commands Card: the queue icon now also correctly identifies the exact queue type
Feudum and Company Commands now display their related company/feudum name as reference to their queues.
Online Worlds screen: improved visibility for Join/Enter buttons and selected world card
Community highlight in the main menu now has a less confusing tooltip
Updated the Ongoing Claim Indicator on the Tile Cards.
Fixes
Fixed various, ambiguous or inadequate tooltips, mostly related to companies and units
Fixed the stacked major needs visual on feudum cards (had a rounding issue and sometimes was off due to a typo)
Fixed a rare case where the tick timer wouldn't start and commands couldn’t be issued after subscribing
Fixed missing alliance member names in victory screen (e.g. when the member is unknown for the player)
Fixed labour policy dropdown not showing selected policy correctly after re-opening it
Fixed “manage company” sometimes opening in uninitialized state.
There's more coming soon, so make sure you click the Follow us on Steam and the newsletter to stay in the loop :) Have fun!
