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Release Notes: Version 0.5.4613 (QoL Patch)

  Version  0.5.4613   Release Date   Mar 26, 2026

Pretender Wars, Total War II, Patch 1

This is a recommended update.

I've just rolled out a small update to make your open alpha experience smoother and more intuitive. This patch brings Quality of Life tweaks and bugfixes. Here’s what’s new:

Notable Changes

Quality of Life

  • Using Manage Units and then Transfer, you can now form a new company directly into adjacent impassable terrain (but the command can still fail on submit if no unit can traverse it!)

  • Company Card, and the Tactical Settings command: improved and clarified tooltips (encounter strategies, stances, tactics), unified visual scheme for modifiers and made special effects (e.g. allows raiding, immobile, etc.) color-coded for extra clarity.

  • Company Cards now show clearer info on set behaviour and active stance.

  • Commands Card: the queue icon now also correctly identifies the exact queue type

  • Feudum and Company Commands now display their related company/feudum name as reference to their queues.

  • Online Worlds screen: improved visibility for Join/Enter buttons and selected world card

  • Community highlight in the main menu now has a less confusing tooltip

  • Updated the Ongoing Claim Indicator on the Tile Cards.

Fixes

  • Fixed various, ambiguous or inadequate tooltips, mostly related to companies and units

  • Fixed the stacked major needs visual on feudum cards (had a rounding issue and sometimes was off due to a typo)

  • Fixed a rare case where the tick timer wouldn't start and commands couldn’t be issued after subscribing

  • Fixed missing alliance member names in victory screen (e.g. when the member is unknown for the player)

  • Fixed labour policy dropdown not showing selected policy correctly after re-opening it

  • Fixed “manage company” sometimes opening in uninitialized state.


There's more coming soon, so make sure you click the Follow us on Steam and the newsletter to stay in the loop :) Have fun!