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Release Notes: Version 0.5.2922 Diplomacy - Hotfix 1

  Version  0.5.2922   Release Date   September 1, 2023

Feudums - Diplomacy I, Hotfix 1.

This small update includes a number of bugfixes and a few UX improvements, mostly related to diplomacy.

It is a very recommended update.


Notable Gameplay Changes

  • Garrisons: empty garrisons no longer provide extra Line of Sight.

UX/UI Changes

  • Diplomatic upkeeps, trades etc. are now displayed under the treasury badge breakdowns.

  • Renamed diplomatic proposals, statements, accept and reject decisions in the command queue for clarity.

  • Updated Friend & Foe coloring a bit.

Bugfixes

  • Fixed: Companies would pretend to have the same diplomacy as the tile they were standing on.

  • Fixed: Diplomatic counter-proposals had both "Propose" and "Confirm" buttons. 

  • Fixed: Shared Sight levels didn't work correctly (or at all).

  • Fixed: Diplomatic Standing changes don't always refresh the matrix of enabled changes while editing a proposal.

  • Fixed: You could declare war and offer or demand a bag of resources at the same time.

  • Fixed: Agreement count display was off in some cases.

  • Fixed: Proposal counter on badge would stay for an extra tick after a proposal has timed out.

  • Fixed: Diplomatic Proposal/Statement dialog shows wrong upkeep values.

I hope you will appreciate and enjoy the changes. There's more coming soon, so make sure you click the Follow us button on Steam to stay in the loop :) Have fun!