View List of Releases

Release Notes: Version 0.5.2915 Diplomacy - August Update

  Version  0.5.2915   Release Date   August 29, 2023

Feudums - Diplomacy I, August Update.

The update includes a number of bugfixes and UX improvements, as well as the basics of the next, community voted feature set: Diplomacy.

It is a mandatory update.

Have fun trying out the new build!


Notable Gameplay Changes

  • Diplomacy Basics: You asked for this to be the next milestone, so here it is! You can now make various diplomatic deals with other rulers and trade resources, either one-off or longer-term. In some cases, you can issue unilateral statements, but in most times, agreements are bilateral, and in many cases changes will have a grace period.
    Important: Diplomacy is non-binding in the sense that the game doesn't force you to abide by your agreements, instead, violations will be paid from your virtue and will be reported to the other party so respond at their own discretion. Later, such violations will also result in various diplomatic actions.

  • Balance Changes: I've continued to balance the labourers and also the starting situation. Most importantly, low level settlements will now have specific worker opportunities for resource production, so your starting position will have less impact on your first period than before. As cities grow, however, these specialized jobs will disappear, so larger cities will continue to rely on other tile improvements.

  • Terrain Builder Configurations: not a real game-changer, but now I can set any of the values through world templates, and those are available through our web backend', so we can generate specialized / custom rule maps on the fly!

UX/UI Changes

  • Diplomacy Related UI changes:

    • There is a new diplomacy badge on the top left part of the UI to handle agreements and proposals. You can also find some of the important rulebook values in it's tooltip.

    • You can send a new proposal/statement to other rulers by clicking on their Coat of Arms on a Tile, Feudum or Company card.

    • Diplomatic violations are reported in the Dominion Reports.

  • Raiding and Blocking reductions are no longer reported if the reduction is less than 1%.

  • Added some (WIP) support to ultra-wide aspect ratios.

  • Game state & free slots are now displayed a bit more prominently on World Cards.

Bugfixes

  • Fixed: Steam API could fail on Steamdeck in some cases.

  • Fixed: Company AP during auto-encamp: tooltip sum didn't include MAN changes

  • Fixed: A couple cases for the pathfinder. Maybe it will be less dumb now (in some cases)

  • Fixed: Rosters with 9+ units overflow on the Manage Units and Company Card layouts

  • Fixed: Housing opportunities were checked against the rulebook and not the actual game data when opened a Tile Card on someone else's feudum.

  • Fixed: game crashes in edge cases after new user registration

  • Fixed Merge Tiles: cant merge to feudum above wasteground max size (should be independent)

  • Fixed: Several serialization issues

 

I hope you will appreciate and enjoy the changes. There's more coming soon, so make sure you click the Follow us button on Steam to stay in the loop :) Have fun!