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Release Notes: Version 0.4.1848

  Version  0.4.1848  Release Date   October 2, 2021

Feudum Simulator Light 1.1 - Public Release

The second installment of the "Simulator Light" Milestone is out. Players can subscribe to running public multiplayer games to try the basics of the game's economy system, including land and labourers management as well as a player-driven world market. While they cannot attack each others yet, customizable victory conditions are debuting in this version, offering some challenges after all the hyper-peaceful sandbox runs of the past months, along with multiple quality of life upgrades. Enjoy!

Features:

  • (All the previous features)

  • Game:
    Fixed dozens of issues reported by Vanguards and playtesters, including various stability and functionality fixes, and added / modified multiple features as requested:

    • FIX: mixed-up localizations in World Market tooltips

    • FIX: world market itemprices don't match totals in edges case

    • FIX: "abandon tile" command leaves unattached tiles

    • FIX: validation-related registration issues

    • FIX: herd market typo

    • FIX: datetime conversions

    • FIX: empty labour % on TileCard when set to 100%

    • FIX: client exception in edges cases when zoomed out on river

    • FIX: naming errors on assets resulting "unavailable" assets 

    • FIX: top clouds reappearing on tick update

    • FIX: client crash on scroll in some edge cases

    • CHG: adjusted weather effects

    • CHG: small visual updates on Feudum Card

    • CHG: removed auto-centering on tiles, change to seamless scroll

    • CHG: adjusted touch/mouse scrolling

    • ADD: added basic support for dynamic tokens on map

    • ADD: animated Fog of War clouds

    • ADD: zoom in-out clouds between overview and other views

    • ADD: customizable day-night cycle

    • ADD: basics for AI-driven characters

    • ADD: game replay prerequisites

    • ADD: customizable victory conditions

    • ADD: victory conditions progress counters

    • ADD: display tokens for in-progress constructions and upgrade/downgrade commands on map tiles

  • Site:

    • FIX: Updated security settings and plugins

Special Notes:

  • To tweak the default display settings, press and hold CTRL while the client is loading. You can then set the main display, desired resolution and rendering quality.

  • We'll also provide a 32 bit version of the client on a "Best Effort" basis - you can use it and it is expected to work normally, but we couldn't test it on actual 32 bit test machines like we did with the 64 bit version.

Thank you for every community member and Vanguard for their valuable feedbacks!