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Release Notes: Version 0.4.1695

  Version  0.4.1695  Release Date   April 1, 2021

Feudum Simulator Light - Preview (Patch 2)

The second patched version of the Preview. Re-released on April 2, 2021 as an external technical issue prevented the testing process to complete on April 1.

Features:

  • (All the previous features)

  • Fixed about two dozen issues reported by Vanguards and playtesters, including various stability and functionality fixes, such as:

    • FIX: CoAs were not being loaded on the map in some cases,

    • FIX: Freshwater not being calculated in some cases during Health check

    • FIX: Various display/map sprite rendering glitches

    • FIX: Buy/Sell checks for World Market (and warnings) were bogus

    • FIX: Herds were silently slaughtered by herdsmen no matter the settings

    • FIX: starting population could be wrong (more than it should be) in an edge case

    • FIX: Guaranteed Workforce slider increments were reversed (on Labour Assignments)

    • FIX: animation glitch on Farmland Settings during tweaking land distribution

    • FIX: Arrows to close cards could be jumped out of correct position in edge case

    • FIX: Treasury could allow negative values in some edge cases (related to construction)

    • FIX: Player Placement could be wrong in a specific edge case

    • FIX: Non tile-bound commands also showed an (invalid) coordinate and the tile icon

  • World Market prices are now fractional

  • Labour Assignment:

    • added Agricultural Events icons for easier planning

    • added <SHIFT> as modifier key to priority buttons, allowing an item to be sent straight to the top or bottom of the list by holding shift while clicking on the appropriate button

    • added function to copy Guaranteed Workforce of a given Labour type through the whole Season (but not whole year!)

  • You can now normally cancel a command dialog by hitting <ESC> and issue the command by hitting <Enter> unless you're inside an input region.

  • Added tag-based filter to Worlds scene, allowing players to filter out unwanted cards

  • Modified Dashboard's filter to hide Closed games.

  • Player can now jump to their Capital Feudum by clicking on the Feudums badge on the map screen.

  • Player can now jump to the Manor of a Feudum by clicking on the Feudum icon of the Feudum Card.

  • CHG: clicking on a command's Tile Coordinate icon (where applicable) does not select the tile anymore, just centers the screen on it (so the cards' context won't change).

  • Other smaller fixes and new features.

Special Notes:

  • To tweak the default display settings, press and hold CTRL while the client is loading. You can then set the main display, desired resolution and rendering quality.

  • We'll provide a 32 bit version of the client on a "Best Effort" basis - you can use it and it is expected to work normally, but we couldn't test it on actual test machines like we did with the 64 bit version.

  • Thank you for your support and help during the bug hunt!