Timeline / Release Dates:
Name: Feudums ('Medieval-ish Broken' Latin for fiefs)
Feudums is an approachable, medieval strategy and simulation with a detailed and unique player-to-player vassalage system, full modding support, deep seasonal simulation and community-driven narrative. Balance diplomatic, economic, and military aspects while making your play for the throne. Is it your destiny to rule?
Theme & Setting:
The game is roughly based on the second half of the European High Medieval Period (c. late 10th - early 14th centuries) and feudal societal system (feudalism and vassalage). Whether it’s a fictional world or an alternate Europe may be subject to specific game settings and modding.
The original lore has no magic or fantasy elements and is intended to be a bittersweet, roughly realistic representation of said period in a fictional universe.
Cross Platform play:
Support for PC and Mac first. Apple & Android tablets as additional platforms. Might have companion apps for smartphones.
Develop your lands, manage your feudal society, expand the borders and your political might and build a renowned bloodline spanning across vast MMO worlds.
Feudums is an ambitious strategy game which places you as the head of a small Noble House and tasks you with forging your legacy during the cruel Middle Ages. The game is currently in development and will be released for both PC and tablets.
The game follows the story of your aspiring Noble House through an epic arc spanning across multiple games, from gaining rulership over your first, tiny feudum in a shaken medieval realm, onto your epic journey to forge your ever-lasting legacy, game by game. Houses has to build their foothold, forge their faction, carve their path through the unforgiving feudal society and clash for control on the fields of diplomacy, warfare, economy, and the feudal society itself, while the known world around them is being ripped apart by a horde of embittered adversaries.
Feudums is all about the vibe and feel for epic medieval strategy game campaigns, with writing, game design, visuals and music all serving a single purpose: to present a truly unique and unforgettable tale, based on player-driven narrative in a beautiful hand-drawn environment.
Inspired by the strong vibe of 90's classic Amiga/C64 games like Defender of the Crown and Lords of the Realm, the cool story-driven-sandbox style of Mount & Blade games, the great grand strategy mixture of Crusader Kings games and the diplomatic and societal aspects of fan-favorite novels Game of Thrones (A Song of Fire and Ice).